Early-stage studio, first games in development

Small games, built with big tech.

Kitekeep is an independent game studio making quick-to-learn games for phones and the browser. We use AI-assisted tools to prototype, balance and test faster, so more good ideas reach players.

Three games in production iOS, Android and web Early playtests open by invite
Move your pointer to fly the kite
What goes into every Kitekeep game
  • One-thumb controls
  • Procedural levels
  • Adaptive difficulty
  • Cross-platform builds
  • Player-tested design

Our first games

Three small games are taking shape in the studio. Each is built to be learned in seconds and played in short sessions. Select a game to see how it plays.

Ask to playtest

How it plays

    Where the tech comes in

    Coming soon to iOS, Android and the web. Ask to playtest this game

    Tech goes into the toolchain, fun comes out.

    We treat every game as an experiment. Our pipeline is built so a new idea can go from sketch to a playable test in days, and only the ones players love move forward.

    1. Prototype fast

      Every idea starts as a rough playable build. If it is not fun in a few days, we move on.

    2. Generate and tune

      Our tools generate level variations and check them automatically, then designers pick and polish the best.

    3. Test with players

      Playtesters try early builds. Session data helps us balance difficulty and fix the moments where people get stuck.

    4. Ship everywhere

      A single codebase lets us release on iOS, Android and the web at the same time.

    Built with AI, decided by people

    Large language models are part of our everyday workflow. We use Claude to write and review game code, draft design documents, generate and sanity-check level data, and summarize playtest feedback into clear next steps. AI speeds up the work; our designers make every creative decision.

    What we stand for

    Small games can still be made with care. These are the rules we build by.

    Fun before features

    A game has to feel good in the first ten seconds. If it needs a tutorial to be enjoyable, we keep working on it.

    Fair by design

    No pay-to-win, no manipulative timers and no hidden costs. Players should leave a session feeling good, not tricked.

    Original and responsible

    Our characters, worlds and art are our own. AI assists the process, and every asset is reviewed by a person before it ships.

    Where we are headed

    Kitekeep is just getting started. Here is the plan for our first chapter.

    1. Now We are here

      Building our first three games and testing prototypes with a small group of players.

    2. Next

      Opening wider playtests and launching our first title on the web, iOS and Android.

    3. Later

      Growing the catalog and opening up the tools we build along the way to other creators.

    A small studio with a simple idea: games should be easy to start and hard to forget.

    Kitekeep was founded in 2026 as an independent, early-stage studio. The name says what we care about: a kite is light, playful and quick to fly; a keep is the solid tower that holds the string. We want our games to feel the same, effortless on the surface with careful engineering underneath.

    We are a lean team combining game design with hands-on experience building data-heavy software tools. That mix shapes how we work: we automate what can be automated, and spend our time on what makes a game worth playing.

    2026Founded
    3Games in production
    3Target platforms

    Want to play early or build with us?

    We are inviting a small group of players to try our prototypes, and we are open to conversations with partners, investors and press. Drop us a line and tell us a little about yourself.

    Email us at hello@kitekeep.com

    We read every message and usually reply within a few days.

    Write to us

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